Been slacking in updating but I have some news! My friend Zedox and I are doing a 2D platformer contest against each other. Our due date for this contest is around Jan 31st, 2010. He has a few videos posted on his game already called, "Tears"... just like slicin onions I think... ;) I do have...
Duo Platformer Barrage, Other side of the Story...
Tuesday, April 14 2009 - Personal Projects
Ledge Faller, a new app in the works
Wednesday, February 18 2009 - iPhone
Since my first iPhone app, I have learned a lot, and started to get better at working with Xcode and Obj-C. I have been working on a new simple 2d game, that I have named "Ledge Faller." Ledge Faller will have at least 2 gameplay modes, and have access to a global high scores table. At the...
iWin iPhone app
Saturday, January 31 2009 - iPhone
Have you ever wished you had a button that would make you defeat your enemies at any game? Well look no further, the iWin app for your iPhone/Ipod Touch is here! Each time you press this button you will be overwhelmed with it's power and allow you to pwn your opponents. The button can be customized with...
Back in the XNA Saddle...
Sunday, January 04 2009 - Personal Projects
A new year, a new fire under the kettle. I haven't really been working on XNA since I posted my submission to DreamBuildPlay of '08. I took a nice vacation to Japan for 2.5 weeks, and caught up on some gaming that has been stacking up on me. Since the turn of this new year, I have been getting the itch...
Circuinator - DBP Entry
Monday, September 22 2008 - Personal Projects
Ok, so I came up with this crazy idea during lunch at work on Friday... It was to try and create a game over the weekend and submit it for the Dream Build Play competition. The game is rather simple in nature, and I think it turned out pretty well. The play area has 4 colored bars that run right to left...
Tweaks to GameDevKicks
Monday, August 25 2008 - Personal Projects
I wasn't quite satisfied with the design I started with for GameDevKicks.com . When I first started I was thinking of trying to keep it nice and small, but the more data I threw at it, the more I thought it should be a bit bigger. So I updated the theme and made it wider, instead of fitting a 800x600...
Updated Site to Graffiti!
Monday, August 25 2008 - Site News
GameDevKicks - WordPress Plugin
Thursday, May 08 2008 - Site News
I just finished creating a nice and simple little plugin for WordPress that replaces any instances of “<!--gdkkickit-->” into a GameDevKick “Kick It” image and link. I haven't tested it on anything lower than 2.5.1, but should work with 2.x. If not, please drop me a line...
GameDevKicks Kick It WordPress Plugin
Thursday, May 08 2008 - Tools
This is a very simple WordPress plugin that replaces any instances of "<!--gdkkickit-->" into a GameDevKick "Kick It" image and link. This is to reduce the amount of steps to get a post to GameDevKicks.com . Normally, one would: Write a post Submit it to GameDevKicks.com . Get...
Redoing TileMap Engine in XNA 2.0
Wednesday, March 26 2008 - Personal Projects
Wow, it's sure has been a while. I have started a few different side projects other than XNA. I finally have got back to my TileMap Engine, and have made great progress to what I before in the first version. I have fixed my 2d RenderTarget issues, and added a few new features. I have even started to...
