A new year, a new fire under the kettle. I haven't really been working on XNA since I posted my submission to DreamBuildPlay of '08. I took a nice vacation to Japan for 2.5 weeks, and caught up on some gaming that has been stacking up on me. Since the turn of this new year, I have been getting the itch...
Entries categorized 'Personal Projects' ↓
Back in the XNA Saddle...
Sunday, January 04 2009 - Personal Projects
Circuinator - DBP Entry
Monday, September 22 2008 - Personal Projects
Ok, so I came up with this crazy idea during lunch at work on Friday... It was to try and create a game over the weekend and submit it for the Dream Build Play competition. The game is rather simple in nature, and I think it turned out pretty well. The play area has 4 colored bars that run right to left...
Tweaks to GameDevKicks
Monday, August 25 2008 - Personal Projects
I wasn't quite satisfied with the design I started with for GameDevKicks.com . When I first started I was thinking of trying to keep it nice and small, but the more data I threw at it, the more I thought it should be a bit bigger. So I updated the theme and made it wider, instead of fitting a 800x600...
Redoing TileMap Engine in XNA 2.0
Wednesday, March 26 2008 - Personal Projects
Wow, it's sure has been a while. I have started a few different side projects other than XNA. I finally have got back to my TileMap Engine, and have made great progress to what I before in the first version. I have fixed my 2d RenderTarget issues, and added a few new features. I have even started to...
r0idz, Now with MiniMap goodness!
Monday, October 22 2007 - Personal Projects
Yesterday I added a minimap and extended the gameplay area for r0idz. Day after day, I think this little game is getting better and better. All that I took was a screen shot, and a video to show it in action....
r0idz - In the making...
Monday, October 15 2007 - Personal Projects
I've been dabbling in TorqueX for a bit now, and I have started a new project to port a flash game I made back in college into XNA using TorqueX. The game is named r0idz, and you can probably guess by the name, it is similar to "Asteriods". I am currently working on finishing up the ship's...
RenderTarget2d size issues...
Tuesday, June 26 2007 - Personal Projects
Ok, I have learned something today. I recently switched my main computer's OS to Vista Ultimate from XP Pro...and now the Tile Engine I am working on doesn't render like it should. Here's the scoop. Nvidia's graphics card in Vista (I'm assuming it is a driver issue, since it worked fine on the same hardware...
Tilemap update
Monday, June 11 2007 - Personal Projects
I have been working on this tilemap engine for a bit off and on, and recently started to implement it with a 2d camera. I had it all working from some examples I dissected, regurgitated, and mixed in with some cyber wizardry. There was only 1 slight issue. When I went to rotate the map, or zoom in or...
