I’ve been dabbling in TorqueX for a bit now, and I have started a new project to port a flash game I made back in college into XNA using TorqueX. The game is named r0idz, and you can probably guess by the name, it is similar to “Asteriods”. I am currently working on finishing up the ship’s control and weapon functionality. After that I will probably start revamping the temporary graphics I have made for it, and begin to polish the “ooo” and “ahhh” factors. Right now I have just a screen shot, and when the video gets done, I will post a link to the video for some very rough and simplistic game-play that I have started on.


Here in the following weeks, I should have better and more entertaining screens/movies.